ALTER TABLE tbl OWNER TO somethingbut
ALTER TABLE tbl SET SCHEMA somethingin PostgreSQL.
Maybe a committee faced with this inconsistency would arrive at the compromise
ALTER TABLE tbl [SET] {OWNER|SCHEMA} [TO] something
?
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ALTER TABLE tbl OWNER TO somethingbut
ALTER TABLE tbl SET SCHEMA somethingin PostgreSQL.
Maybe a committee faced with this inconsistency would arrive at the compromise
ALTER TABLE tbl [SET] {OWNER|SCHEMA} [TO] something
?
clkao/plv8js, which uses an environment variable matrix to control which version to use. This makes things much easier to manage and actually fires off parallel builds, so it's also faster. I've added this to all my repositories for PostgreSQL extensions now. (See some examples: pglibuuid, plxslt, pgvihash, pgpcre, plsh)
I think there are two kinds of software development organizations (commercial or open source):
Those who don’t do code review.
Those who are struggling to keep up with code review.
PostgreSQL is firmly in the second category. We never finish commit fests on time, and lack of reviewer resources is frequently mentioned as one of the main reasons.
One way to address this problem is to recruit more reviewer resources. That has been tried; it’s difficult. The other way is to reduce the required reviewer resources. We can do this by automating things a little bit.
So I came up with a bag of tools that does the following:
Extract the patches from the commit fest into Git.
Run those patches through an automated test suite.
The first part is done by my script commitfest_branches. It extracts the email message ID for the latest
patch version of each commit fest submission (either from the database or the RSS feed). From the message ID, it downloads the raw email message and
extracts the actual patch file. Then that patch is applied to the Git
repository in a separate branch. This might fail, in which case I
report that back. At the end, I have a Git repository with one branch
per commit fest patch submission. A copy of that Git repository is
made available here: https://github.com/petere/postgresql-commitfest.
The second part is done by my Jenkins instance, which I have written about before. It runs the same job as it runs with the normal Git master branch, but over all the branches created for the commit fest. At the end, you get a build report for each commit fest submission. See the results here: http://pgci.eisentraut.org/jenkins/view/PostgreSQL/job/postgresql_commitfest_world/. You’ll see that a number of patches had issues. Most were compiler warnings, a few had documentation build issues, a couple had genuine build failures. Several (older) patches failed to apply. Those don’t show up in Jenkins at all.
This is not tied to Jenkins, however. You can run any other build automation against that Git repository, too, of course.
There is still some manual steps required. In particular,
commitfest_branches needs to be run and the build reports need to be
reported back manually. Fiddling with all those branches is
error-prone. But overall, this is much less work than manually
downloading and building all the patch submissions.
My goal is that by the time a reviewer gets to a patch, it is ensured that the patch applies, builds, and passes the tests. Then the reviewer can concentrate on validating the purpose of the patch and checking the architectural decisions.
What needs to happen next:
I’d like an easier way to post feedback. Given a message ID for the original patch submission, I need to fire off a reply email that properly attaches to the original thread. I don’t have an easy way to do that.
Those reply emails would then need to be registered in the commit fest application. Too much work.
There is another component to this work flow that I have not finalized: checking regularly whether the patches still apply against the master branch.
More automated tests need to be added. This is well understood and a much bigger problem.
In the meantime, I hope this is going to be useful. Let me know if you have suggestions, or send me pull requests on GitHub.
I have a word of warning against improper use of local in shell functions.
If you are using shell functions, you might want to declare some variables local to the shell function. That is good. The basic syntax for that is
local a b c
In some shells, you can also combine the local declaration and
assignment, like this:
local foo=$1
local bar=$2
(The Debian policy even explicitly allows it.)
This is somewhat dangerous.
Bare shell assignment like
foo=$bar
does not perform word splitting, so the above is safe even if there
are spaces in $bar. But the local command does perform
word splitting (because it can take multiple arguments, as in the
first example), so the seemingly similar
local foo=$bar
is not safe.
This can be really confusing when you add local to existing code and
it starts breaking.
You can avoid this, of course, by always quoting everything to like
local foo="$bar"
but overquoting isn't always desirable, because it can make code less readable when commands are nested, like
local foo="$(otherfunc "other arg")"
(Nesting is legal and works fine in this case, however.)
I suggest using local only for declaring variables, and using
separate assignment statements. That way, all assignments are parsed
in the same way.
CREATE EXTENSION plproxy, and it will transparently download and build plproxy for you. (Actually, this only works if the extension name is the same as the package name. I'm planning to fix that.)
Note 1: You can't install Autopex via Pex, yet.
Note 2: I guess the next logical step would be Autoautopex, which installs Autopex and Pex automatically somehow. Patches welcome.
I suppose with logical replication, this might actually end up installing the extension code on the replication slaves as well. That would be pretty neat.
GCC 4.8 was recently released. This is the first GCC release that is written in C++ instead of C. Which got me thinking ...
Would this make sense for PostgreSQL?
I think it's worth a closer look.
Much of GCC's job isn't actually that much different from PostgreSQL. It parses language input, optimizes it, and produces some output. It doesn't have a storage layer, it just produces code that someone else runs. Also note that Clang and LLVM are written in C++. I think it would be fair to say that these folks are pretty well informed about selecting a programming language for their job.
It has become apparent to me that C is approaching a dead end. Microsoft isn't updating their compiler to C99, advising people to move to C++ instead. So as long as PostgreSQL (or any other project, for that matter) wants to support that compiler, they will be stuck on C89 forever. That's a long time. We have been carefully introducing the odd post-C89 feature, guarded by configure checks and #ifdefs, but that will either come to an end, or the range of compilers that actually get the full benefit of the code will become narrower and narrower.
C++ on the other hand is still a vibrant language. New standards come out and get adopted by compiler writers. You know how some people require Java 7 or Python 2.7 or Ruby 1.9 for their code? You wish you could have that sort of problem for your C code! With C++ you reasonably might.
I'm also sensing that at this point there are more C++ programmers than C programmers in the world. So using C++ might help grow the project better. (Under the same theory that supporting Windows natively would attract hordes of Windows programmers to the project, which probably did not happen.)
Moving to C++ wouldn't mean that you'd have to rewrite all your code as classes or that you'd have to enter template hell. You could initially consider a C++ compiler a pickier C compiler, and introduce new language features one by one, as you had done before.
Most things that C++ is picky about are things that a C programmer might appreciate anyway. For example, it refuses implicit conversions between void pointers and other pointers, or intermixing different enums. Actually, if you review various design discussions about the behavior of SQL-level types, functions, and type casts in PostgreSQL, PostgreSQL users and developers generally lean on the side of a strict type system. C++ appears to be much more in line with that thinking.
There are also a number of obvious areas where having the richer language and the richer standard library of C++ would simplify coding, reduce repetition, and avoid bugs: memory and string handling; container types such as lists and hash tables; fewer macros necessary; the node management in the backend screams class hierarchy; things like xlog numbers could be types with operators; careful use of function overloading could simplify some complicated internal APIs. There are more. Everyone probably has their own pet peeve here.
I was looking for evidence of this C++ conversion in the GCC source
code, and it's not straightforward to find. As a random example,
consider
gimple.c.
It looks like a normal C source file at first glance. It is named
.c after all. But it actually uses C++ features (exercise for the
reader to find them), and the build process compiles it using a C++
compiler.
LWN has an article about how GCC moved to C++.
Thoughts?
Peter Eisentraut's Blog by Peter Eisentraut is licensed under a Creative Commons Attribution 3.0 Unported License.